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The IRL is hiring! 2. Creative Technologist

Tema
The IRL is hiring! 2. Creative Technologist
Fecha límite
15/08/23
Descripción

Duration: Position runs until 30 Apr 2025, with the possibility to extend

We are seeking a motivated creative technologist to join the IRL in Santiago de Compostela, Spain. In this role, you will work closely with our interdisciplinary team to support a wide range of projects at the frontiers of nanoscience, digital art, virtual reality, human-computer interaction, and neuroscience. The ideal candidate will have a strong technical background and a passion for creative exploration, with previous experience developing immersive environments using frameworks such as Unity3d, openFrameworks, Processing, Blender, Python, Arduino, and others.


Key Responsibilities:

  • Work closely with our team of scientists, artists, and developers to develop and implement cutting-edge VR applications, interactive installations, and other immersive environments.

  • Collaborate on interdisciplinary projects that push the boundaries of what is possible at the intersection of science, art, and technology.

  • Research and implement emerging technologies and tools that enhance our creative workflow.

  • Support and train members of the team in technical and creative areas.

  • Regular presentations to IRL members to share ideas, outline progress, and solve problems.



Salary: ~€36k/yr. Additional complements are possible depending on applicant experience and track record


Requirements:

  • Bachelor's degree in a relevant field (e.g., Computer Science, Digital Media, Interaction Design, or similar).

  • Proven experience developing immersive environments using at least some of the following frameworks: Unity3d, Unreal Engine, openFrameworks, Processing, Blender, Python, Arduino, etc., along with experience using modern software tools like GitHub and relevant IDEs.

  • A creative portfolio of compelling aesthetic work demonstrating your passion for this area.

  • Ability to learn new technical and software frameworks to carry out creative projects.

  • A strong aesthetic sensibility and passion for exploring new creative ideas.

  • Excellent organisational skills, with the ability to deal with and prioritise a range of ongoing tasks at the same time, excellent communication skills and ability to work in a team.

  • Interest in exploring the creative frontiers of science, art, and technology, and ability to work independently towards pre-defined goals.

  • Ability to devise, review and deliver complex procedures, maintaining a high level of accuracy and precision in all areas of work.

  • Proficient English Speaker.



__Desired Skills:
__

  • Master's degree or PhD in related field (e.g., Computer Science, Digital Media, Interaction Design, or similar).

  • Familiarity with 3D scanning/photogrammetry software such as Agisoft Metashape or RealityCapture.

  • Knowledge of audio and music production software such as Ableton Live or Logic Pro.

  • Experience with hardware prototyping using sensors, microcontrollers, and other electronic components, using microcontrollers such as Arduino or Raspberry Pi.

  • Knowledge of video editing and post-production software such as Adobe Premiere Pro or Final Cut Pro.

  • Familiarity with augmented reality development frameworks such as ARKit or ARCore.

  • Experience with graphics frameworks like OpenGL and computer vision libraries like OpenCV.

  • Familiarity with cloud computing platforms such as AWS, Google Cloud, or Azure.

  • Experience with audio processing and interactive sonification using tools like MaxForLive or OSC.

  • Familiarity with machine learning techniques and knowledge of web development frameworks.

  • Familiarity with 3D modeling and animation software such as Maya or Cinema 4D.



For information on how to apply for a specific job, email your CV and supporting documents to sila.sobrado.subiela en usc.es, stating the job title in the subject line.

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